Turn shots into strikes in wolf stance is not viable and is not lore accurate tho New iddeas or suggestions inthink should be added here to make the work easier I Think those are the main issues and most suggested stuff. Or adding new skills ( viewtopic.php?f=14&t=2738) Maybe adding a level 60 skills (claw bite screech.). (this not only for melee but all hunter spec) pets are good for leveling but suck in endgame. idea for adding new skills: turn shots into strikes in wolf stance (arcane strike, multi strike, serpent strike. Maybe turn it into a melee hit wich put a debuff wich increases the damage recived (so melee hunter will be a nice add to a raid) and a bleed can be bad because breaks your frost trap Make it proc from your own crit and pet's crits (adding synergy with pet) mongoose bite/counterattack should proc not only from dodges. add wolf stance +8 parry (like monkey but parry instead dodge) Will add a nice boost to dps and a bit of aoe (and make melee hunter more attractive) allow the use of traps in combat in wolf stance. IN SHORT the main suggestions about make melee hunter viable are I think we should mix all of them into a single post for make it easier I saw a lot of post made about melee hunters.
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